Source code for morphforge.core.mfrandom
#!/usr/bin/python
# -*- coding: utf-8 -*-
# ---------------------------------------------------------------------
# Copyright (c) 2012 Michael Hull.
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import numpy
import random
[docs]class MFRandom(object):
""" A class to centralise random numbers.
This is centralised so that a seed can be set in a single place in order
to make simulations repeatable. This is particularly relevant in the case
of NEURON simulations, which are saved and spawned in another process.
"""
_seed = None
@classmethod
[docs] def seed(cls, seed):
""" Seed the random number generator
This method simply calls 'random.seed()' and 'numpy.random.seed()'
"""
MFRandom._seed = seed
cls._reseed()
@classmethod
[docs] def get_seed(cls):
""" Returns the current seed used"""
return cls._seed
@classmethod
[docs] def _reseed(cls):
random.seed(cls._seed)
numpy.random.seed(cls._seed)
import os
if not os.environ.get('READTHEDOCS', None) == 'True':
# Randomly initialise the seed:
MFRandom.seed(random.randint(0, 100000))