Source code for morphforge.core.mfrandom

#!/usr/bin/python
# -*- coding: utf-8 -*-

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# Copyright (c) 2012 Michael Hull.
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import numpy
import random


[docs]class MFRandom(object): """ A class to centralise random numbers. This is centralised so that a seed can be set in a single place in order to make simulations repeatable. This is particularly relevant in the case of NEURON simulations, which are saved and spawned in another process. """ _seed = None @classmethod
[docs] def seed(cls, seed): """ Seed the random number generator This method simply calls 'random.seed()' and 'numpy.random.seed()' """ MFRandom._seed = seed cls._reseed()
@classmethod
[docs] def get_seed(cls): """ Returns the current seed used""" return cls._seed
@classmethod
[docs] def _reseed(cls): random.seed(cls._seed) numpy.random.seed(cls._seed)
import os if not os.environ.get('READTHEDOCS', None) == 'True': # Randomly initialise the seed: MFRandom.seed(random.randint(0, 100000))